var hBar = new ItemStyle(20, 18, '', 0, 0, '15#000000', '10#000000', 'highText', 'menuText', '', '', null, null, 'hand', 'default');

var subM = new ItemStyle(21, 1, 'SWAP:<img src="images/menuArrowOff.gif">^<img src="images/menuArrow.gif">', -15, 3, '#000000', '#9CA2A3', 'lowText', 'lowText2', 'itemBorder', 'itemBorder', null, null, 'hand', 'default');

var subBlank = new ItemStyle(20, 0, '+', -15, 3, '#FFFFFF', '#FFFFFF', 'lowText', 'lowText2', 'itemBorderBlank', 'itemBorder', null, null, 'hand', 'default');

var pMenu = new PopupMenu('pMenu');
with (pMenu)
{

startMenu('root', false, 'window.page.winW()/2 - menuW/2 +4', 77, 25, hBar, '', false);
addItem('<img src="images/home_bt.gif" border="0">', 'index.php', '', null, 80);
addItem('<img src="images/about_bt.gif" border="0">', 'about', 'sm:', null, 80);
addItem('<img src="images/tuning_bt.gif" border="0">', 'tuning', 'sm:', null, 70);
addItem('<img src="images/products_bt.gif" border="0">', 'products.php', '', null, 105);
addItem('<img src="images/services_bt.gif" border="0">', 'services', 'sm:', null, 80);
addItem('<img src="images/news_bt.gif" border="0">', 'news.php', '', null, 80);
addItem('<img src="images/links_bt.gif" border="0">', 'links.php', '', null, 80);

startMenu('about', true, 0, 38, 149, subM, '', false);
addItem('About Us', 'about.php', '');
addItem('Locate Us', 'locate.php', '');
addItem('Contact Us', 'contact.php', '');

startMenu('services', true, 0, 38, 149, subM, '', false);
addItem('Rolling Road', 'rolling_road.php', '');
addItem('Workshop', 'workshop.php', '');
addItem('4 Wheel Alignment', '4wheel.php', '');

startMenu('tuning', true, 0, 38, 149, subM, '', false);
addItem('Engine', 'mEngine', 'sm:');
addItem('Transmission', 'mTransmission', 'sm:');
addItem('Chassis', 'mChassis', 'sm:');
addItem('Brakes', 'mBrakes', 'sm:');
addItem('VR6 Tuning', 'index.php', '');
addItem('Forge Motorsport', 'mForge Motorsport', 'sm:');


startMenu('mEngine', true, 148, 0, 150, subM, '', false);
addItem('Head Work','head_work.php','');
addItem('Camshafts','camshafts.php','');
addItem('Exhausts','exhausts.php','');
addItem('Filters','filters.php','');
addItem('Forced Induction','forced_induction.php','');
addItem('Management','mManagement','sm:');

startMenu('mManagement', true, 148, 0, 150, subM, '', false);
addItem('Dastek','dastek.php','');
addItem('Revo Technik','revo.php','');
addItem('Ipro','ipro.php','');

startMenu('mForge Motorsport', true, 148, 0, 150, subM, '', false);
addItem('Audi Tuning Software','audi.php','');
addItem('Seat Tuning Software','seat.php','');
addItem('Skoda Tuning Software','skoda.php','');
addItem('VW Tuning Software','vwtuning.php','');


startMenu('mTransmission', true, 148, 0, 150, subM, '', false);
addItem('Gearbox','mGearbox','sm:');
addItem('Differential','differential.php','');
addItem('Clutch','clutch.php','');

startMenu('mGearbox', true, 148, 0, 150, subM, '', false);
addItem('Rebuilds','rebuilds.php','');
addItem('Conversions','conversions.php','');

startMenu('mChassis', true, 148, 0, 150, subM, '', false);
addItem('Shock Absorbers','shock_absorbers.php','');
addItem('Springs','springs.php','');
addItem('Mounts & Bushes','mounts.php','');
addItem('ARBs','arb_s.php','');

startMenu('mBrakes', true, 148, 0, 150, subM, '', false);
addItem('Standard','standard.php','');

}


addMenuBorder(pMenu, window.subBlank,
 null, '#666666', 1, '#CCCCDD', 2);



// DROPSHADOW: added to specific ItemStyles again. The syntax is similar, but later on you
// pass arrays [...] for each layer of the shadow you want. I've used two grey layers
// here, but you can use as many or as few as you want. The syntax for the layers is:
//  [opacity, 'layer colour', X offset, Y offset, Width Difference, Height difference]
// Opacity is from 0 to 100 (or null to make it solid), and the X/Y offsets are the
// distance in pixels from the menu's top left corner to that shadow layer's corner.
// The width/height differences are added or subtracted to the current menu size, for
// instance the first layer of this shadow is 4px narrower and shorter than the menu
// it is shadowing.

addDropShadow(pMenu, window.subM,
 [40,"#666666",6,6,-4,-4], [40,"#999999",4,4,0,0]);
addDropShadow(pMenu, window.subBlank,
 [40,"#666666",6,6,-4,-4], [40,"#999999",4,4,0,0]);



// ANIMATION SETTING: We add this to the 'pMenu' menu object for supported browsers.
// IE4/Mac and Opera 5/6 don't support clipping, and Mozilla versions prior to 1.x (such as
// Netscape 6) are too slow to support it, so I'm doing some browser sniffing.
// If you don't want animation, delete this entirely, and the menus will act normally.
// Change the speed if you want... it's the last number, between -100 and 100, and is
// defined as the percentage the animation moves each frame (defaults are 10 and 15).

if ((navigator.userAgent.indexOf('rv:0.')==-1) &&
    !(isOp&&!document.documentElement) && !(isIE4&&!window.external))
{
 pMenu.showMenu = new Function('mN','menuAnim(this, mN, 10)');
 pMenu.hideMenu = new Function('mN','menuAnim(this, mN, -15)');

 // Add animation to other menu objects like this...
 //anotherMenu.showMenu = new Function('mN','menuAnim(this, mN, 10)');
 //anotherMenu.hideMenu = new Function('mN','menuAnim(this, mN, -15)');
}







// ******************** FUNCTIONS CALLED BY THE EFFECTS SECTION ********************

// These can be deleted if you're not using them. Alternatively, if you're using several menu
// data files, you may want to move them to the "core" script file instead.



// This is the "positioning from page anchors" code used by the advanced positioning expressions.
page.elmPos=function(e,p)
{
 var x=0,y=0,w=p?p:this.win;
 e=e?(e.substr?(isNS4?w.document.anchors[e]:getRef(e,w)):e):p;
 if(isNS4){if(e&&(e!=p)){x=e.x;y=e.y};if(p){x+=p.pageX;y+=p.pageY}}
 else if (e && e.focus && e.href && this.MS && /Mac/.test(navigator.platform))
 {
  e.onfocus = new Function('with(event){self.tmpX=clientX-offsetX;' +
   'self.tmpY=clientY-offsetY}');
  e.focus();x=tmpX;y=tmpY;e.blur()
 }
 else while(e){x+=e.offsetLeft;y+=e.offsetTop;e=e.offsetParent}
 return{x:x,y:y};
};




// Animation:
//
// Each menu object you create by default shows and hides its menus instantaneously.
// However you can override this behaviour with custom show/hide animation routines,
// as we have done in the "Menu Effects" section. Feel free to edit this, or delete
// this entire function if you're not using it. Basically, make functions to handle
// menuObj.showAnim() and .hideAnim(), both of which are passed menu names.
//
// Customisers: My lyr.clip() command gets passed the parameters (x1, y1, x2, y2)
// so you might want to adjust the direction etc. Oh, and I'm adding 2 to the dimensions
// to be safe due to different box models in some browsers.
// Another idea: add some if/thens to test for specific menu names...?

function menuAnim(menuObj, menuName, dir)
{
 // The array content of the named menu (e.g. 'mFile') in the menu object (e.g. 'pMenu').
 var mD = menuObj.menu[menuName][0];
 // Add timer and counter variables to the menu data structure, we'll need them.
 if (!mD.timer) mD.timer = 0;
 if (!mD.counter) mD.counter = 0;

 with (mD)
 {
  // Stop any existing animation.
  clearTimeout(timer);

  // If the litNow() array doesn't show this menu as lit, and we're still showing it,
  // force a quick hide (this stops miscellaneous timer errors).
  //if (dir>0 && !menuObj.litNow[menuObj.menu[menuName][0].parentMenu]) dir = -100;

  // If the layer doesn't exist (cross-frame navigation) quit.
  if (!lyr || !lyr.ref) return;
  // This next line is not strictly necessary, but it stops the one-in-a-hundred menu that
  // shows and doesn't hide on very quick mouseovers.
  if (!visNow && dir>0) dir = 0-dir;
  // Show the menu if that's what we're doing.
  if (dir>0) lyr.vis('visible');
  // Also raise showing layers above hiding ones.
  lyr.sty.zcontent = dir>0 ? mD.zcontent + 1 : 1001;

  // Alpha fade in IE5.5+. Mozilla's opacity (pre-v1.7) isn't well suited as it's an inheritable
  // property rather than a block-level filter, and it's slow, but uncomment and try it perhaps.
  // WARNING: This looks funny if you're mixing opaque and translucent items e.g. solid menus
  // with dropshadows. If you're going to use it, either disable dropshadows or set the opacity
  // values for your items to numbers instead of null.
  //if (isIE && window.createPopup) lyr.alpha(counter&&(counter<100) ? counter : null);

  // Clip the visible area. The syntax is:   lyr.clip(left, top, right, bottom);
  // As you can see in these examples, three are static at either zero or the edge of a menu item,
  // and either the top or bottom is a complicated formula based on the 'counter' variable which
  // counts from 0 to 100 and back again; this give a nice accelerating-sliding animation.
  // Feel free to experiment with your own animations, here are some samples (use one only):

  // Straightforward downwards clipping animation (default setting):
  lyr.clip(0, 0, menuW+2, (menuH+2)*Math.pow(Math.sin(Math.PI*counter/200),0.75) );
  // If you want, comment out the above line and enable this one to animate bottom-upwards:
  //lyr.clip(0, (menuH+2)-(menuH+2)*Math.pow(Math.sin(Math.PI*counter/200),0.75), menuW+2, menuH+2);
  // Another alternative: Move+clip sliding animation. Looks really cool :).
  //if (!counter) mD.origY = lyr.y();
  //var newY = (menuH+2)-(menuH+2)*Math.pow(Math.sin(Math.PI*counter/200),0.75);
  //lyr.clip(0, newY, menuW+2, menuH+2);
  //lyr.y(mD.origY - newY);

  // Increment the counter and if it hasn't reached the end (counter is 0% or 100%),
  // set the timer to call the animation function again in 40ms to contine the animation.
  // Note that we hide the menu div on animation end in that direction.
  counter += dir;
  if (counter>100) { counter = 100; lyr.sty.zcontent = mD.zcontent }
  else if (counter<0) { counter = 0; lyr.vis('hidden') }
  else timer = setTimeout('menuAnim('+menuObj.myName+',"'+menuName+'",'+dir+')', 40);
 }
};




// Borders and Dropshadows:
//
// Here's the menu border and dropshadow functions we call above. Edit ot delete if you're
// not using them. Basically, they assign a string to pMenu.menu.menuName[0].extraHTML, which
// is written to the document with the menus as they are created -- the string can contain
// anything you want, really. They also adjust the menu dimensions and item positions
// to suit. Dig out the Object Browser script and open up "pMenu" for more info.

function addMenuBorder(mObj, iS, alpha, bordCol, bordW, backCol, backW)
{
 // Loop through the menu array of that object, finding matching ItemStyles.
 for (var mN in mObj.menu)
 {
  var mR=mObj.menu[mN], dS='<div style="position:absolute; background:';
  if (mR[0].itemSty != iS) continue;
  // Loop through the items in that menu, move them down and to the right a bit.
  for (var mI=1; mI<mR.length; mI++)
  {
   mR[mI].iX += bordW+backW;
   mR[mI].iY += bordW+backW;
  }
  // Extend the total dimensions of menu accordingly.
  mW = mR[0].menuW += 2*(bordW+backW);
  mH = mR[0].menuH += 2*(bordW+backW);

  // Set the menu's extra content string with divs/layers underneath the items.
  if (isNS4) mR[0].extraHTML += '<layer bgcolor="'+bordCol+'" left="0" top="0" width="'+mW+
   '" height="'+mH+'" z-content="980"><layer bgcolor="'+backCol+'" left="'+bordW+'" top="'+
   bordW+'" width="'+(mW-2*bordW)+'" height="'+(mH-2*bordW)+'" z-content="990"></layer></layer>';
  else mR[0].extraHTML += dS+bordCol+'; left:0px; top:0px; width:'+mW+'px; height:'+mH+
   'px; z-content:980; '+
   (alpha!=null?'filter:alpha(opacity='+alpha+'); -moz-opacity:'+alpha+'%; opacity:'+(alpha/100):'')+
   '">'+dS+backCol+'; left:'+bordW+'px; top:'+bordW+'px; width:'+(mW-2*bordW)+'px; height:'+
   (mH-2*bordW)+'px; z-content:990"></div></div>';
 }
};

function addDropShadow(mObj, iS)
{
 // Pretty similar to the one above, just loops through list of extra parameters making
 // dropshadow layers (from arrays) and extending the menu dimensions to suit.
 for (var mN in mObj.menu)
 {
  var a=arguments, mD=mObj.menu[mN][0], addW=addH=0;
  if (mD.itemSty != iS) continue;
  for (var shad=2; shad<a.length; shad++)
  {
   var s = a[shad];
   // Safari 1.2 bug: it inherits alpha values SIDEWAYS!?!? What were they thinking?
   var alpha = (s[0]!=null && navigator.userAgent.indexOf('AppleWebKit') == -1);
   if (isNS4) mD.extraHTML += '<layer bgcolor="'+s[1]+'" left="'+s[2]+'" top="'+s[3]+'" width="'+
    (mD.menuW+s[4])+'" height="'+(mD.menuH+s[5])+'" z-content="'+(arguments.length-shad)+'"></layer>';
   else mD.extraHTML += '<div style="position:absolute; background:'+s[1]+'; left:'+s[2]+
    'px; top:'+s[3]+'px; width:'+(mD.menuW+s[4])+'px; height:'+(mD.menuH+s[5])+'px; -z-content:'+
    (a.length-shad)+'; '+
    (alpha?'filter:alpha(opacity='+s[0]+'); -moz-opacity:'+s[0]+'%; opacity:'+(s[0]/100):'')+
    '"></div>';
   addW=Math.max(addW, s[2]+s[4]);
   addH=Math.max(addH, s[3]+s[5]);
  }
  mD.menuW+=addW; mD.menuH+=addH;
 }
};

pMenu.onclick = function(mN, iN) { with (this)
{
 // Do actions depending on the item that the mouse was over at the time of the click.
 // You may wish to use nested IFs or 'switch' statements etc. if you're familiar with JS.
 if (mN == 'root')
 {
  if (iN == 1) window.status = 'home';
  if (iN == 2) window.status = 'about';
  if (iN == 3) window.status = 'tuning';
  if (iN == 4) window.status = 'products';
  if (iN == 5) window.status = 'services';
  if (iN == 6) window.status = 'news';
  if (iN == 7) window.status = 'links';
 }
}};

// Set the status message to the URL if the 'action type' is nothing, and clear on mouseout.
// By now, you either have my 'JS Object Browser' script from my site or you need it... try
// embedding in an IFrame and typing 'pMenu' into its Go To field to see the menu internals.
pMenu.onmouseover = function(mN, iN) { with (this)
{
 with (menu[mN][iN]) if (type!='sm:' && type!='js:')
 {
  window.status = href;
  return true;
 }
}};

pMenu.onmouseout = function() { window.status = '' };

PopupMenu.prototype.elementHide = function(mN, show)
{
 var hideTags = [];
 // <select> is hidden in all IE versions, and Opera < 7.0.
 if ((isIE && !isOp) || (isOp && !document.documentElement)) hideTags[hideTags.length] = 'SELECT';
 // <iframe> is hidden in IE < 5.5, all Opera versions, and Mozilla < 1.0.
 if ((isIE && !isOp && !window.createPopup) || isOp ||
  navigator.userAgent.match('rv:0.')) hideTags[hideTags.length] = 'IFRAME';
 // <object> and <applet> are hidden in all browsers.
 hideTags[hideTags.length] = 'OBJECT';
 hideTags[hideTags.length] = 'APPLET';

 with (this.menu[mN][0])
 {
  if (!lyr || !lyr.ref) return;

  var oldFn = show ? 'ehShow' : 'ehHide';
  if (this[oldFn]) this[oldFn](mN);
  else this.menu[mN][0].lyr.vis(show ? 'visible' : 'hidden');
  if (!isDOM && !isIE) return;
  if (hideTags.length == -1) return;

  var w = par?eval(par):self;
  if (!w.hideElms) w.hideElms = [];
  var hE = w.hideElms;

  if (show)
  {
   var elms = [];
   for (var t = 0; t < hideTags.length; t++)
   {
    var tags = isDOM ? w.document.getElementsByTagName(hideTags[t]) :
     isIE ? w.document.all.tags(hideTags[t]) : null;
    for (var i = 0; i < tags.length; i++) elms[elms.length] = tags[i];
   }
   for (var eN = 0; eN < elms.length; eN++)
   {
    var eRef = elms[eN];
    with (w.page.elmPos(eRef)) var eX = x, eY = y;
    if (!(lyr.x()+menuW<eX || lyr.x()>eX+eRef.offsetWidth) &&
        !(lyr.y()+menuH<eY || lyr.y()>eY+eRef.offsetHeight))
    {
     if (!hE[eN]) hE[eN] = { ref: eRef, menus: [] };
     hE[eN].menus[mN] = true;
     eRef.style.visibility = 'hidden';
    }
   }
  }
  else for (var eN in hE)
  {
   var reShow = 1, eD = hE[eN];
   eD.menus[mN] = false;
   for (var eM in eD.menus) reShow &= !eD.menus[eM];
   if (reShow && eD.ref)
   {
    eD.ref.style.visibility = 'visible';
    delete hE[eN];
   }
  }
 }
 return;
}
for (var p in PopupMenu.list)
{
 var pm = PopupMenu.list[p];
 pm.ehShow = pm.showMenu;
 pm.showMenu = new Function('mN','this.elementHide(mN, true)');
 pm.ehHide = pm.hideMenu;
 pm.hideMenu = new Function('mN','this.elementHide(mN, false)');
}